|
| |

PES Virtual-Reality Game
Vision: game to entice the younger generation to
pursue the field of alternative energy. "Virtual-Reality"
because part of the game requires interaction in the real world. This
will be a volunteer development project for now. Looking for developers
and project director.
Click here for
wiki edition of this page to edit/contribute to this project.
The Concept
Sent: Sunday, January 25, 2004 3:32 PM
Subject: [PES_admin] Another funding idea
Douglas from the Bowman Motor group has suggested a novel idea for raising
capital.
Create a gameboy/sega/xbot style video game for kids. The game would feature
a plot of good guys (free energy researchers, patriots, religious leaders) vs.
bad guys (wealthy controllers, oil companies, suppressors, global domineers).
Make the game fun, yet very challenging to play. In order to advance to higher
levels, the players would have to use alternative energy systems, environmental
friendly agriculture, new technology, etc.). Offer a real cash prize, like
$100,000, to the first ones to reach different levels.
In order to advance through the game, the players would have to get clues
from our website, our encyclopedia, the US patent office, other researcher's
websites, history books, and other real world places. They would be getting a
real world education in the process of searching for clues.
The players who make it to certain levels would be well publicized,
encouraging others to play. If you got millions of kids wanting this game
because of the prize money, it would generate a large amount of income in a
short time. Look at the growth of the game industry in the past few years.
This idea has several advantages:
- It fits in with our goal of educating the public to available technology.
- It's modern and makes use of something the younger generation can relate
to.
- Its new. I don't think anyone has integrated a game with real world
websites, historical information, and live current events before.
- It could generate the kind of income we need to become the premier source
of grant money for other researchers, and doesn't rely on getting grants
ourselves.
- It would attract a lot of publicity to our cause.
- It would bring huge amounts of traffic to our web site, enabling us to
stay at the top of the search engines. This traffic will help us reach our
goals of web site hits needed to bring in other revenue.
- It could be done without a lot of expensive equipment or large facilities.
- It would get a lot of information out quickly.
- The younger people are more able to make a change and accept the new
technologies than the current generation that tends to resist change. The
youth of today are used to the internet, rapid progress, and new ideas. They
have not been brainwashed into paying ever-increasing power bills and
gasoline costs.
- If the kids were all talking about how to beat the game by using real
terminology, mentioning real people, and talking about real inventions, the
adults would listen.
- If the controllers and suppressors tried to ban the game, the kids would
want it even more.
- The game industry has already been used to condition young people into
accepting a police state, where it is ok to shoot anyone in your way. This
game would create a positive influence instead of promoting violence like
most games do now.
- When they realize that the game has real knowledge behind it, they will
want to build things to see if they actually work.
Tom
Group Mailing List
Page posted by Sterling
D. Allan Jan. 25, 2004
Last updated January 12, 2005
| |
|